I began my career in graphic design back in the day before Photoshop had layers. In fact, I hadn't even heard of Photoshop at the time, but I did love photography and had always wanted to be a photographer. But first, I would have to fight my way through a series of unfortunate life-defining events, I found myself in a position where I could no longer ignore that little voice in my head telling me that now is the time to pursue my goals. I took an entry-level job as a photographer at a small publishing company that would go on to be purchased by the Los Angeles Times. As the years progressed, technology was changing fast. It wasn't long until digital cameras were on par with analog cameras. Now armed with a few years of Photoshop experience, I felt a surge of creative possibilities that have been coursing through my veins ever since. I continued my learning, I taught myself a lot about how to create graphics and images and mixed with typography, layout, and printing skills. Not long after, getting used to my daily routine I started preparing for what I saw as my future in design and creative tech. I began dabbling in everything web and screen-oriented, but there was always something about 3D design that put me on a quest for a 3D tool that I could master. I found an open-source project called Blender, it had a step learning curve, but I pushed through some frustrating times, and now enjoy using blender every day. Below is a collection of works I have completed between the years 2005 to 2015. 

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